Gish is a 2D PC platform game created by Edmund McMillen and distributed by Chronic Logic and Stardock. A sequel has recently been announced, but as of November 2008, the release date is marked "later". The sequel is in development, not by Chronic Logic, but by the original programmer and the original artist (Alex Austin and Edmund McMillen, respectively) who recently acquired the rights to the game from Chronic Logic.
The hero of Gish is a 12-po...
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Gish is a 2D PC platform game created by Edmund McMillen and distributed by Chronic Logic and Stardock. A sequel has recently been announced, but as of November 2008, the release date is marked "later". The sequel is in development, not by Chronic Logic, but by the original programmer and the original artist (Alex Austin and Edmund McMillen, respectively) who recently acquired the rights to the game from Chronic Logic.
The hero of Gish is a 12-pound ball of tar named Gish. He is lacking of any external organs except yellow glowing eyes and fanged teeth. His gelatinous nature gives him the ability to become sticky, slippery or heavy and expanded at will, among other capabilities.
Gish's lady friend Brea (who is human) is captured by a mysterious figure and taken underground to the sewers of Dross. This game has 2 endings, depending on the player's performance in the last level.
Besides movement, Gish has four abilities: becoming sticky, slick, and heavy, and jumping/expanding. When...
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