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Summary
The Rebelstar games are a series of turn-based tactics video games programmed by Julian Gollop....
Content
The Rebelstar games are a series of turn-based tactics video games programmed by Julian Gollop. Rebelstar Raiders, written mostly in BASIC, was published in 1984 by Red Shift for the ZX Spectrum. It was reworked in machine code as Rebelstar, published by Firebird in 1986. A sequel, Rebelstar II, was published in 1988 by Silverbird. Rebelstar, but not its sequel, was also adapted for the Amstrad CPC.
The games in the Rebelstar series achieved critical acclaim, and form the beginning of a development history that led to the Laser Squad and X-COM series.
Each title in the series is a science fiction-themed turn-based tactics game, in which each player controls an opposing squad of soldiers. Each soldier has a number of action points which are used for movement, attacking, and other activities. The playing area is top-down plan view, with units shown in profile.
Rebestar Raiders was originally released for the 48k ZX Spectrum in 1984 by Red Shift Ltd, a war games publisher who had also released Gollop's space strategy game, Nebula.
Raiders does not feature a computer-controlled opponent, so is strictly a two-player game. It includes three different scenarios, the maps for which are
Created by:
Freebase Data Team
Oct 23, 2006
Last edited by:
Freebase Data Team
Oct 23, 2006
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