Tikal is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English. The theme of the game is that of adventurers exploring parts of a Central American jungle in which artifacts and temples are discovered.
The gameplay is turn-based, with the victor decided by victory points, which can be achieved by either finding artifacts or excavating, and then ...
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Tikal
Award-Winning Work
Deutscher Spiele Preis Winners
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