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Summary
Plowing the Dark (2000) is a novel by American writer Richard Powers. It follows two narrative...
Content
Plowing the Dark (2000) is a novel by American writer Richard Powers. It follows two narrative threads; one of an American teacher turned Lebanese prisoner of war, the other the construction of a high-tech virtual reality simulator.
Taimur Martin, the prisoner of war, spends over five years analyzing and replaying his life while trapped in a single room. He has little outside contact, he talks a few of his guards, and reads a book called Great Escape, and for a short period of time, is able to communicate through a morse-style tapping code with the prisoners next door. However, he spends most of his time thinking about his life and relationship with his girlfriend Gwen. When he comes out of imprisonment, he has a child and a wife, and much time has gone by. In the parallel narrative, the Cavern, a virtual reality machine, is being built by a host of workers at the Realization Lab. The main character are Adie Klarpol, an artist who no longer does original work; Stevie Spiegel, an engineer turned poet turned programmer; Ronan O'Reilly, an econometrician who hopes to predict the outcome of world events; Jack "Jackdaw" Acquerelli, a young computer programming wizard; and more. Though
Created by:
Freebase Data Team
Oct 23, 2006
Last edited by:
Freebase Data Team
Oct 23, 2006
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