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Summary
Real-time tactics (abbreviated RTT) is a subgenre of tactical wargames played in real-time...
Content
Real-time tactics (abbreviated RTT) is a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics. It is also sometimes considered a subgenre of real-time strategy and may in this context exist as an element of gameplay or as a basis for the whole game. It is differentiated from real-time strategy gameplay by the lack of resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics. The RTT genre is less commonly called fixed-unit real-time strategy.
Typical real-time strategy titles generally encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games more commonly do not feature resource-gathering, production, base-building or economic management, instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.
Real-time tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them, and usually by the
Created by:
Freebase Data Team
Oct 23, 2006
Last edited by:
Freebase Data Team
Oct 23, 2006
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