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Summary

Black Isle's Torn is a computer role-playing game developed for Windows by Black Isle Studios,...

Content

Black Isle's Torn is a computer role-playing game developed for Windows by Black Isle Studios, announced on March 22, 2001 and cancelled in July of that year. The game was to use a modified version of the SPECIAL role-playing system, which had been implemented in the Fallout series. Developed on various editions of the Lithtech engine, Torn possessed features unseen in previous Black Isle Studios games, such as 3D graphics and real-time camera movement. In Torn, the player assumed the role of a wanderer, who was cursed to bring misfortune to people and places around it. Under a king's orders, the player undertook quests to clarify a series of conflicting prophecies. Unlike several other Black Isle Studios games, the game was to take place in an original world titled "Torn" instead of a traditional Dungeons & Dragons location. Torn was to use a modified version of the SPECIAL system; combat occurred in quasi-real-time, rather than strictly being turn-based. To achieve this, Black Isle Studios created the "recovery system", in which action points were used to determine the amount a combatant could accomplish in a given amount of time. Action points were spent with each action, and

Created by: Freebase Data Team Oct 24, 2006
Last edited by: Freebase Data Team Oct 24, 2006

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