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Summary
Thousand Parsec (TP) is a free and open source project with the goal of creating a framework for...
Content
Thousand Parsec (TP) is a free and open source project with the goal of creating a framework for turn-based space empire building games.
Thousand Parsec is often confused to be a game in its own right, whereas it is actually a framework for creating a specific group of games, which are often called 4X games, from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec draws ideas from are Reach for the Stars, Stars!, VGA Planets, Master of Orion and Galactic Civilizations.
Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system, where new technologies may be introduced mid-game.
Development of the project (under a different name) was started in January 2002 by Tim Ansell. Originally it was going to be a simple clone of Stars!. Later Tim decided to try starting a full open source project to become the "Worldforge" of space empire games. He hoped that this would encourage other people who didn't want to just clone Stars! to help out with the project and give it
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