GRIN

GRIN was a video game developer based in Stockholm, Sweden. Founded by Bo and Ulf Andersson in 1997, GRIN has worked on numerous titles for the PC, consoles and arcade. After Grin's first release with the award winning Ballistics (PC, Arcade), the first game ever to use pixel-shaders, GRIN went forward with the critically acclaimed Bandits: Phoenix Rising (PC) and several arcade machines, as well as military and civilian simulators. GRIN then wen... more

Date founded:

  • 1997

Business

Address

GRIN Headquarters

Stockholm Sweden
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