Micropolis is a city-building sim game developed by Don Hopkins. It is based on the original source code of SimCity, which was donated to the One Laptop per Child (OLPC) project by Electronic Arts as free and open source software under the terms of version 3 of the GNU General Public License on 10 January 2008.
Micropolis is based on the X11 version of SimCity for the Unix operating system. There are two versions: The original version uses the Tc...
more
Micropolis is a city-building sim game developed by Don Hopkins. It is based on the original source code of SimCity, which was donated to the One Laptop per Child (OLPC) project by Electronic Arts as free and open source software under the terms of version 3 of the GNU General Public License on 10 January 2008.
Micropolis is based on the X11 version of SimCity for the Unix operating system. There are two versions: The original version uses the Tcl/Tk user interface, and can be run on the OLPC, as a stand-alone game in any Linux or Mac OS X system with X11, or as a port for OpenBSD. The new version has a user interface implemented in Python code, which uses Cairo to draw graphics and Pango to draw text. The C core that is responsible for the simulation has been restructured and reworked into C++ code, which is cross-platform, and independent of the user interface and scripting language.
The original version of SimCity was developed by Maxis on the Commodore 64, and ported to various...
less