ioquake3 (or ioq3 for short; formerly known as icculus.org/quake3, which also used to be the URL of the project's website) is a game engine project which aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL.
The project's goal is to create a bug-free, enhanced open source Quake 3 source code distribution upon which new games and projects can be based, as well as an improved ve...
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ioquake3 (or ioq3 for short; formerly known as icculus.org/quake3, which also used to be the URL of the project's website) is a game engine project which aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL.
The project's goal is to create a bug-free, enhanced open source Quake 3 source code distribution upon which new games and projects can be based, as well as an improved version (in relation to the original binaries) of the engine for playing Quake III: Arena, the Team Arena expansion pack and all the popular mods.
While the PunkBuster anti-cheat software is not supported (it is proprietary software), the security level is increased thanks to the bugfixes which are not present in the original executables.
Ioquake3 has been the basis of several id Tech 3-derivative games, including both stand-alone game projects, as well as former Quake III modifications exploiting the opportunity to become stand-alone thanks to...
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