New Property for Computer Game Performance
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I think it might be useful to add a "Playable" property to the Computer Game Performance to distinguish between characters that merely appear in the game and those who can be controlled by the character.
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How common is this, do you think? It certainly could be added, but there is a tradeoff between complexity and completeness.
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I can think of a few examples.
Fighting games can sometimes have characters that are encounterable, but not playable. The most recent example I can think of is Ridley, Meta Ridley, Master Hand, and Crazy Hand in Super Smash Bros Brawl. Sometimes boss characters (like Geese in Fatal Fury) will be unplayable, though they might become playable in a later installment of a series.
Some character are known to make non-playable, cameo appearances, like Link and Samus in Super Mario RPG, or Mario in Punch Out.
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