Magic The Gathering

M:TG Permanent Passive Ability Filter M:TG Permanent Passive Ability topics

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table started by duck1123 for the Magic The Gathering Base
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x Permanent x Keyword x Mana Cost x Card Type x Integer x Other
x name x image x article x Spell x Quantity x Color
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Forest Forest (#349)   Basic            
Rofellos, Llanowar Emissary Rofellos, Llanowar Emissary
Tap: Add one green mana to your mana pool for each forest you control.
Legendary            
Boseiju, Who Shelters All Boseiju, Who Shelters All
Boseiju, Who Shelters All comes into play tapped.Tap, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can’t be countered by spells or abilities.
Legendary            
Rancor Rancor
Enchant creatureEnchanted creature gets +2/+0 and has trample.When Rancor is put into a graveyard from play, return Rancor to its owner's hand.Hatred outlives the hateful.
Enchant       Creature    
Verdant Embrace Verdant Embrace
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control."
Enchant       Creature    
Primal Frenzy Primal Frenzy
Enchant creatureEnchanted creature has trample."Don't dismiss its anger as mindless fury. I assure you, it has purpose." -Seton, centaur druid
Enchant       Creature    
Concordant Crossroads Concordant Crossroads
All creatures have haste.
Enchant           World
Fireshrieker Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves...
Equip   2 Colorless      
Auntie’s Snitch Auntie's Snitch
Auntie’s Snitch can’t block.Prowl B1 (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie’s Snitch is in your...
Prowl   1 Black      
  1 Colorless
Walker of the Grove  
When Walker of the Grove leaves play, put a 4/4 green Elemental creature token into play. Evoke: 4G (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.)
Evoke            
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