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10 M:TG Permanent Passive Ability topics matching:
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| x Permanent | x Keyword | x Mana Cost | x Card Type | x Integer | x Other | |||||
| x name | x image | x article | x Spell | x Quantity | x Color | |||||
| Forest |
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Basic | ||||||||
| Rofellos, Llanowar Emissary |
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Tap: Add one green mana to your mana pool for each forest you control.
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Legendary | |||||||
| Boseiju, Who Shelters All |
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Boseiju, Who Shelters All comes into play tapped.Tap, Pay 2 life:
Add 1 to your mana pool. If that mana is spent on an instant or sorcery
spell, that spell can’t be countered by spells or abilities.
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Legendary | |||||||
| Rancor |
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Enchant creatureEnchanted creature gets +2/+0 and has trample.When Rancor is put into a graveyard from play, return Rancor to its owner's hand.Hatred outlives the hateful.
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Enchant | Creature | ||||||
| Verdant Embrace |
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Enchant creature Enchanted creature gets +3/+3
and has "At the beginning of each upkeep, put a 1/1 green Saproling
creature token into play under your control."
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Enchant | Creature | ||||||
| Primal Frenzy |
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Enchant creatureEnchanted creature has trample."Don't dismiss its anger as mindless fury. I assure you, it has purpose." -Seton, centaur druid
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Enchant | Creature | ||||||
| Concordant Crossroads |
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All creatures have haste.
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Enchant | World | ||||||
| Fireshrieker |
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Equipped creature has double strike. (It deals both first-strike and regular combat damage.)Equip 2 (2:
Attach to target creature you control. Equip only as a sorcery. This
card comes into play unattached and stays in play if the creature
leaves...
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Equip | 2 | Colorless | |||||
| Auntie’s Snitch |
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Auntie’s Snitch can’t block.Prowl B1 (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)Whenever
a Goblin or Rogue you control deals combat damage to a player, if
Auntie’s Snitch is in your...
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Prowl | 1 | Black | |||||
| 1 | Colorless | |||||||||
| Walker of the Grove |
When Walker of the Grove leaves play, put a 4/4 green Elemental creature token into play. Evoke: 4G (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.)
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Evoke | ||||||||