Process of reducing 3D complexity in Quake explained in 4 simple steps rename
Image Info:
Image Dimensions:
| x | y |
|---|---|
| 378 | 484 |
media_type:
Image Caption:
Rights holder (user/topic):
Appears In Topic Gallery:
Creation Date:
Image Tags:
Rights holder (text attribution):
Merchant Links
Recent Discussions about Process of reducing 3D complexity in Quake explained in 4 simple steps
There is no discussion about this image.
Start the Discussion »